Dakota Kimble is a skilled 3D Artist with a diverse range of experience in the gaming and interactive media industries. Currently employed at Carley Corporation and Gamma Interactive LLC, Dakota specializes in hard surface art, focusing on weapons and props. Previous roles include serving as a 3D Generalist at Motion Logic Studios and holding 3D Artist positions at Unity, HakJak Studios, Visual Purple, and Dekogon, as well as working as a Visualization Specialist at HDR. Dakota began the professional journey as a 3D Artist while collaborating with clients at Boise State University. Dakota holds a Bachelor's degree in Games, Interactive Media, and Mobile from Boise State University, completed in 2020.
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