Simon Rajotte is a Senior 3D Software Developer at CAE since January 2019, specializing in optimization, research and development, and real-time 3D rendering using C++, OpenGL, and GLSL. As a self-employed Software Engineering Consultant since August 2016, Simon focuses on software development and research for scientific computing projects, particularly in computer vision, including microscopy image segmentation. Simon earned a PhD in Probabilistic 3D Reconstruction from École Polytechnique de Montréal, where also worked as a Laboratory Teaching Assistant and performed research on Application Specific Instruction Set Processors. Additional experience includes a Programmer role at Immersive Design Studios, involvement in video game development, research assistant positions, and internships in software development and electrical engineering. Simon holds both an MScA and a B. Ing. in Computer Engineering from Polytechnique Montréal, along with a DEC in Sciences de la nature from Collège André-Grasset.
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