Thomas G. has extensive experience in demand planning and data analysis, currently serving as the Manager of Demand Planning at Buffalo Games since May 2019. In this role, Thomas is responsible for weekly production planning of jigsaw puzzles, statistical analysis of sales data, and adapting production procedures in response to the dynamic environment influenced by the COVID-19 pandemic. Previous roles include Production Demand Planner and Marketing Intern at Buffalo Games, where Thomas managed website updates, organized a puzzle subscription service, and enhanced Amazon product listings. Additional experience includes positions as a Disaster Recovery Assistant at the U.S. Small Business Administration, Research Assistant, and Teaching Assistant at the University at Buffalo, and Retail Sales Associate at T-Mobile. Thomas holds a Bachelor's degree in Psychology from the University at Buffalo and an MBA from Medaille University.
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