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Ollie Sykes

Vice President Creative at Budge Studios

Ollie Sykes has extensive experience in the gaming industry. Ollie began their career as a Designer at Psygnosis/Sony in 1998. From 1999 to 2002, they served as the Design Director/Studio Manager at Ubisoft UK, where they managed creative and design output for various gaming platforms. Ollie then joined DC Studios in 2002 as the Creative Director, overseeing design elements and managing a team of designers. During their time at EA Mobile (2007-2009), they worked as a Senior Producer before becoming a Creative Director at EA Interactive (2009-2011), where they oversaw the creative quality of multiple mobile game franchises. Ollie also worked as a Lecturer at Champlain College from 2007 to 2008. Ollie joined Square Enix Montreal in 2012 as the Gameplay Director and later became the Game Director in 2014. Currently, Ollie holds the position of Vice President Creative at Budge Studios, a role they started in 2015.

Ollie Sykes attended the Surrey Institute of Art and Design from 1993 to 1996, where they obtained a 2:1 degree in Film and Video. Additionally, in April 2013, Ollie obtained a certification as a SCRUM Product Owner from scrumallaince.org.

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