Carl-Henrik Skårstedt has a diverse work experience in the gaming industry. Carl-Henrik is currently working at Bitwave Games as a Senior Game Developer. In the past, they were involved in the creation of Space Moguls, a Commodore 64 game, and worked at Thunderful Games as a Programmer, where they analyzed and optimized the usage of the Unity engine for Lost in Random and worked on an unannounced project. Carl-Henrik also held the position of Senior Programmer at Yacht Club Games and Big Red Button Entertainment, Inc., where they worked on projects such as Pokemon GO and Sonic Boom for Wii U. Earlier in their career, Skårstedt served as Lead Software Engineer at SuperBot Entertainment, Inc. for the creation of Playstation All-Stars Battle Royale. Prior to that, they worked as a Lead Software Engineer at Luxoflux, where they were involved in games like Transformers 2 and Kung Fu Panda, and as a Software Engineer at Namco Hometek. Skårstedt started their career as a Senior Software Engineer at Looking Glass Studios and worked as a Developer at Blue House.
Carl-Henrik Skårstedt attended Falkenbergsskolan from 1987 to 1989. Afterward, they enrolled at Umeå University from 1992 to 1994, where they studied Computer Science and Math.
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