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Paul Merrell

User Interface Artist at Big Huge Games

Paul Merrell is a seasoned User Interface Artist currently employed at Big Huge Games since July 2018. Previously, Paul served as a 3D Artist at PRO Unlimited, contributing to an unpublished Facebook VR project with expertise in VR optimized low poly modeling, rigging, and animation. Paul’s experience spans across multiple roles at SEGA Networks Inc. and Three Rings Design Studio, including UI design, character animation, and environment art for various published games such as Cranky Food Friends and Dragon Coins. Additional roles at Three Rings Design, Color Ink, and CI Design showcased Paul's skills in animation and modeling for promotional content. Paul holds a BFA in Animation from the Savannah College of Art and Design, earned between 2002 and 2006.

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