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Daniel Gagnon

Expert System Designer at Beenox

Daniel Gagnon is an experienced game designer and expert system designer, currently holding a position at Beenox since September 2021. Prior to this, Daniel served as a game designer at Frima from May 2018 to August 2021 and at Sarbakan from December 2012 to May 2018. Daniel's career began as a game designer at North Side Inc. from May 2010 to December 2012, which followed a role as a 3D artist focusing on environment assets. Additional experience includes game and level design for the project Antumbra during a stint at École d'été Ubisoft in 2011, and multiple roles as a Flash developer at Cossette in 2008 and 2009. Daniel Gagnon holds a DESS in Game Design from Université de Montréal, a BAC in Création 3D from Université du Québec en Abitibi-Témiscamingue, and a DEC in Technique d'Intégration Multimédia from Collège Édouard-Montpetit.

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