Rumen Toshkov is a skilled Concept Artist with a strong background in hardsurface and organic prop design, currently working at Atomhawk Design Ltd since September 2022, contributing to projects such as Helldivers 2 and Call of Duty: Modern Warfare III. Prior experience includes roles at Vertigo Games from January 2021 to August 2022, where Rumen focused on VR games and was responsible for environment, prop, and VFX concept art, as well as UI design. Rumen worked at Guerrilla from October 2019 to October 2020 as a Junior Asset Artist, collaborating with the Asset Art Team on weapon and world asset creation, following an internship and trainee role at Guerrilla from September 2018 to August 2019, primarily on world assets for Horizon Forbidden West. Rumen holds a Bachelor's degree in Game Architecture and Design from Breda University of Applied Sciences and a high school diploma in Photography from the National Professional High School of Polygraphy and Photography.
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