The Programming Team at Asobo Studio is responsible for developing and maintaining the codebase for the studio's video games. This includes creating and optimizing game mechanics, ensuring online functionality, developing and refining game engines, and enhancing user interfaces. They work on various aspects such as gameplay programming, engine development, AI programming, and tools development to deliver seamless and immersive gaming experiences.
Anthony Botrel
Lead Online Programmer
Aurélien Nagat
Gameplay Programmer Junior
Benjamin Canu
Gameplay Programmer
Benjamin Pelmoine
Gameplay programmer
Connor Gallimore
Online Programmer
Cyril Doillon
Gameplay Technical Director
Damien Pasqualinotto
Gameplay Engineer
Eric Pellissier
Lead Engine Programmer
Florian Dormont
Engine Programmer
Jean-Baptiste Guyard
Associate Engine Tech Lead - A...
View all