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Rachel Garner

UI Designer at ArchSlate

Rachel Garner has a diverse work experience in various roles and industries. Rachel started their career as a Camera Prep Tech at The Camera Division in 2016 and then worked as a Cinematographer at Beano Studios from May 2019 to December 2019. Rachel also gained experience as a self-employed 1st/2nd Assistant Camera through freelance work from September 2016 to March 2022. In 2019, Rachel worked as a First Assistant Camera at both Go Parachute and The Walt Disney Company. From September 2019 to March 2022, they worked as a Camera Operator at Journeys.

Additionally, Rachel has expertise in the field of design. Rachel worked as a User Experience Designer at #OpenToWork from June 2021 to July 2022, and currently, they are employed as a UI Designer at ArchSlate Inc since July 2022. Rachel also had a short-term role at Riff Official in 2022, where they collaborated with a design team to enhance the user experience on Riff's website by creating a design system, high fidelity prototype, and implementing user testing.

Overall, Rachel Garner has a solid background in camera-related roles and has recently transitioned into the design field, specializing in user experience and interface design.

Rachel Garner attended the University of North Carolina at Chapel Hill from 2010 to 2014, where they obtained a Bachelor's degree in Communication and Media Studies. In 2021, they enrolled in Springboard for a program focused on UI/UX Design, which they completed in 2022.

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