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Dominic DiPasquale

Gameplay Animator at Archetype Entertainment

Dominic DiPasquale has a diverse work experience in the animation industry. In 2015, they began their career at The Soccer Factory, where they worked in various roles, including Customer Support and Processing. Dominic then moved on to work as a 3D Character Animator at Magic Hill Animation Studios from January 2019 to May 2020. In August 2020, Dominic joined Survios as a Gameplay Animator, where they contributed to the development of the game Creed: Big Rumble Boxing Champions. At Survios, they focused on enhancing motion capture data and implementing animations into the game engine. Dominic also worked as a Gameplay Animator at Archetype Entertainment from January 2021 to March 2021, where they polished motion capture and contributed to the cinematics of an unannounced project. Dominic returned to Archetype Entertainment in October 2021, this time as an Associate Animator, where they currently work. Additionally, in 2021, Dominic gained experience as a 3D Character Animator at agora.studio, where they successfully completed two animation contracts for the games Psychonauts 2 and Back to the Outback. In these roles, they followed storyboards, communicated with supervisors, and delivered high-quality animations on time.

From 2016 to 2018, Dominic DiPasquale attended AnimSchool and completed a Certificate of Completion in 3D Character Animation. Their field of study was Computer Animation.

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