Dominique Mahe is a seasoned Senior 3D Artist at Activision since February 2016, specializing in weapons, vehicles, and environment art for notable projects within the Call of Duty franchise, including Call of Duty: Vanguard and Call of Duty: Modern Warfare. Prior to Activision, Dominique contributed as a 3D Environment Artist at Ubisoft Paris from 2010 to 2016, working on games such as Ghost Recon Wildlands and Watch Dogs. Earlier experience includes the role of 3D Artist at Behavior Interactive (A2M) from 2006 to 2010, where projects included Rango and Ironman. Dominique holds a Bachelor's degree in Industrial and Product Design from Université de Montréal and has additional education from Campus Ubisoft.
Links
Sign up to view 0 direct reports
Get started