Burke Revet is a seasoned character art professional with extensive experience in the video game industry. Currently serving as Character Art Director at Activision since April 2022, Burke previously worked as Sr Lead Character Artist at Sledgehammer Games from November 2016 to April 2022, contributing to titles such as Call of Duty: Vanguard and Call of Duty: WWII. Earlier career highlights include roles as Art Lead at NCSOFT, Lead Character Artist at Capcom for Dead Rising 3, and Lead Artist at Black Point Studios, where key projects included Ironman and Smackdown vs Raw games. Burke has also instructed in modeling and character art at The Art Institute Vancouver and New Media Campus, showcasing a commitment to education in the field. Educational qualifications include degrees from The University of Lethbridge, University of Regina, and specialized training at Alias in character rigging and animation.