Matthew Boatswain is an experienced software engineer and director, currently serving as the CEO of Fissure Entertainment Pty Ltd since July 2016. With extensive expertise in Unreal Engine and proficiency in C++ and Blueprint scripting, Matthew has worked as a freelance programmer since January 2014, providing services to various clients. Additionally, Matthew has held roles as a gameplay programmer at multiple studios, including 8 Circuit Studios, Deadlift Studios, and Gestalt Studios, where responsibilities ranged from implementing core gameplay systems to developing online multiplayer features. Matthew's work is characterized by a focus on enhancing gameplay mechanics and backend services for diverse game projects.
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