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Alex Garcia Pablos

Junior Gameplay Programmer at 10 Chambers

Alex Garcia Pablos has a diverse work experience in the gaming industry. From 2017 to 2019, Alex worked as a Gameplay Programmer at JanduSoft S.L., where they were involved in developing gameplay mechanics, UI interaction, and scene management for the psychological horror game "Evil Inside."

In 2018, Alex joined Starbreeze Studios as a Quality Assurance Tester and later became a Quality Assurance Lead & Producer Assistant. Their responsibilities included leading quality assurance efforts for mobile-based videogames like "PAYDAY: Crime War," creating test plans, tracking issues, and utilizing software such as JIRA, Confluence, Google Sheets, Docs, and Slides to support the team.

Since 2021, Alex has been associated with 10 Chambers, starting as a Delivery Specialist and eventually becoming the Lead Delivery Specialist. Currently, they hold the position of Delivery Engineer. Unfortunately, the specific details of their roles and responsibilities at 10 Chambers are not provided.

Alex Garcia Pablos obtained a Certificate of Higher Education (HNC) in Computer Games and Programming Skills from CEV Escuela Superior de Comunicación, Imagen y Sonido, where they studied from 2016 to 2018. In addition to their formal education, Alex has earned several certifications including a C# (C Sharp) Certification Course and a Unity Certification Course from Programming Hub in August 2022. They also completed a Unity Multiplayer: Intermediate C# Coding & Networking course from GameDev.tv in the same month and year. Furthermore, in January 2021, Alex completed an Intro to Substance Designer for Beginners course from Udemy, and in November 2020, they finished an Unreal Engine C++ Developer: Learn C++ and Make Video Games course, also from Udemy.

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