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Hans Palacios

Houdini, USD & Unreal Engine Pipeline Developer

Hans Palacios is a skilled professional with experience in various companies such as Zoic Studios, Grant-based R&D, and HOK. Specializing in Houdini, USD & Unreal Engine development as well as being proficient in Unreal Engine Technical Artistry. With a background in research and development of emerging technology, procedural modeling, real-time visualization, and software interoperability. Holds degrees from Massachusetts Institute of Technology, Savannah College of Art and Design, Illinois Institute of Technology, and Mississippi State University.

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