Robert Larsson is an accomplished artist with extensive experience in the video game industry. Currently serving as Principal Artist at Wooga since April 2016, Robert has previously held key roles as Senior Concept Artist at Yager Development, where work on Dead Island 2 involved designing environments, props, and characters. At Arkane Studios, responsibilities included creating environment art for Dishonored, focusing on props, modular sets, and textures. Robert’s career also includes valuable contributions at Krome Studios and Streamline Studios, emphasizing high-quality artwork, texture consistency, and collaboration between artists and leadership. Beginning as a 2D artist at Dreams in Motion, Robert's foundational skills were developed through education at Pernbys from 2003 to 2005.
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