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Laurent Boiron

R&d Software Engineer at Weta Digital

Laurent Boiron is an experienced R&D Software Engineer currently working at Weta Digital since February 2018, focusing on LookDev R&D and development for Mari, a 3D texture painting software. Prior to this role, Laurent served as a Technology Transfer Engineer at Toulouse Tech Transfer from January 2016 to February 2018, where the implementation of RayPortals technology in Blender/Cycles was a key responsibility. Laurent's career also includes a tenure as a Research Engineer at INRIA from October 2012 to February 2018, alongside an internship at Inria from March 2012 to August 2012, which involved interactive segmentation on stereoscopic videos. Laurent obtained a Master 2 (M2) degree in Computer Graphics, Vision and Robotics from Université Joseph Fourier (Grenoble I) in 2012.

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