Lukasz Gwozdz is a software engineer currently working at Valve Corporation since May 2022, focusing on Steam and related projects. Prior to this role, Lukasz served as a Staff Software Engineer and technical lead at Facebook from May 2015 to July 2021, where responsibilities included the design and implementation of AI infrastructure, search index build processes, and search quality metrics. Lukasz's earlier experience includes a position as Principal Engineering Manager at Microsoft from October 2001 to February 2015, contributing to the Azure DataMarket and leading the development of key APIs and build systems. Additional experience includes software development as an independent contractor and roles as a Computer Lab Administrator while pursuing a Master of Science in Computer Science at Poznan University of Technology, which spanned from 1995 to 2000.