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Eric Provencher

Staff Research Engineer - XR Interaction at Unity

Eric Provencher is an accomplished Staff Research Engineer specializing in XR Interaction at Unity, with previous experience as a Senior Research Engineer focusing on Unity Slices: Table. Provencher has held significant roles such as Senior Mixed Reality Framework and Interaction Developer at CAE Healthcare, Lead Developer and Physics/Networking Engineer at Fast Molasses Games, and Software Developer/Scrum Master at Dental Wings. Additionally, Provencher contributed to academia as a Computer Graphics Teaching Assistant at Concordia University. Educational credentials include a Bachelorā€™s Degree in Computer Science from Concordia University (2013-2016) and a DEC in Natural Sciences from John Abbott College (2010-2012).

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