Jijo John Thomas is a highly experienced Lead Artist with a strong background in game development and art direction. Currently at Ubisoft since July 2022, Jijo leads the Props & Pets mandate for the game Skull & Bones, focusing on creating optimized benchmark assets. Prior experience includes a freelance role as Art Manager for a Unity project at a stealth-mode startup, and as a Senior Prop Artist at Rockstar Games for an unreleased title. Jijo spent over a decade at Technicolor, progressing from a Mid-level Artist to Senior Asset Supervisor, contributing to AAA titles like Call of Duty. Early career experience includes a Group Lead role at DQ Entertainment, starting as a Junior associate. Jijo holds a BSc in Electronics and Networking and a Diploma in Animation.
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