Hong Tai Tan is a skilled Technical Artist specializing in UI, currently employed at Ubisoft Singapore since March 2022, where contributions include developing and maintaining UI widgets and screens for "Skull and Bones." Prior experience includes a role as a Backend Engineer at YOOZOO GAMES, focusing on an advanced Unity application for indoor navigation, as well as a Game Developer at the same company, where a Unity project was enhanced and a C# tool was created. Hong Tai Tan began a career in the gaming industry as a Quality Assurance Tester at gumi Asia Pte Ltd. Educational background includes a Bachelor of Arts in Game Design from DigiPen Institute of Technology Singapore, alongside diplomas in Digital Entertainment Technology and Game Design and Development.
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