Dan Olson has extensive experience in the gaming industry, starting as an intern at Loki Entertainment before moving on to Left Field Productions and eventually joining Treyarch. Throughout their career, Dan has held various engineering titles, including Senior Principal Engineer, Principal Engineer, and Expert Software Engineer. Dan has worked on multiple Call of Duty projects, overseeing platform leads, optimization, stability, and workflow improvements. Dan has also contributed to projects such as Spiderman: Web of Shadows and various World Series of Poker games. Dan holds a Bachelor of Science in Computer Science from Cedarville University.
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