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Anders Fray

Level Artist 1 at Treyarch

Anders Fray has extensive experience in level design and digital art, working with companies like Treyarch, Digital Confectioners, Blindside Interactive, Pure FPS, Supergenius Studio, Herenow Creative, and Liquid Development. With a Bachelor's Degree in Architecture from Portland State University and Game Art and Design from The Art Institutes, Anders has contributed to various projects such as Depth, Depth VR, Last Tide, Maneater, Alone in the Dark: Illumination, Forge, Kinect Adventures, and Damnation. Using skills in 3D modeling, Unreal asset integration, level optimization, asset management, and more, Anders has made significant contributions to the gaming industry.

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