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Steve Desilets

Game Lead at Supercell

Steve Desilets has over 17 years of experience in the gaming industry. Steve is currently working as a Game Lead at Supercell since November 2022. Prior to this, they served as the Game Director at ProbablyMonsters from September 2020 to November 2022. Before that, they co-founded Scuttlebutt Games and worked as a Developer for their Mid-Core Project from June 2019 to June 2020. Steve also held the position of Creative Director at Amazon from October 2015 to June 2019. Steve has also worked at Electronic Arts (EA) as a Creative Director from October 2013 to October 2015 and held a concurrent position as a Designer at Valve Corporation from January 2013 to July 2013. Additionally, they served as a Design Director at Zynga from May 2012 to November 2012. Steve started their career at Electronic Arts in February 2010 as a Creative Director and held various roles within the company, including Lead Designer for Dante's Inferno from September 2007 to December 2009 and Lead Level Designer for The Simpsons Game from July 2006 to September 2007. Steve also worked as a Game Designer at Valve Software from February 2005 to April 2006.

Steve Desilets is self-taught with no formal education.

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