Amy Albus is a skilled 3D Artist with extensive experience in the gaming and animation industries. Currently employed at Storm8 since April 2022, Amy previously held positions at Apex Systems as a Data Imagery Editor, where responsibilities included annotating 2D imagery and generating 3D data. At Topgolf, Amy contributed to visual development for game levels and optimized game assets. Additional experience includes roles at FS Studio, where 3D assets were created, and various leadership positions in student projects, showcasing strong organizational and collaborative skills. Amy holds a Bachelor of Fine Arts in 3D Modeling from San Jose State University, completed in 2020.
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