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Charmie Kim

Game Lead - New Game at Space Ape Games

Charmie Kim has an extensive work experience in the gaming industry, starting with their role as a Multimedia Designer at InVivo Communications in 2004. Charmie then worked as a Game Designer at BigPark - Microsoft Game Studios from 2008 to 2011. After that, they were a co-owner of Funstorm Games from 2011 to 2012. Following this, they joined GREE, Inc. as a Product Manager from 2012 to 2013. Charmie then transitioned to work at Microsoft as a Senior Product Manager from 2013 to 2015. Charmie Kim's most recent role was at Space Ape Games, where they served as a Product Manager from 2015 to 2016, and then became the Game Lead for Beatstar.

Charmie Kim studied Game Design at Vancouver Film School from 2007 to 2008. Prior to that, from 2001 to 2005, they attended Toronto Metropolitan University where they focused on New Media.

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