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Nicolas Audren

Lead Software Engineer (ui/ux) at Sports Interactive

Nicolas Audren is a seasoned software engineer with extensive experience in UI/UX development, currently serving as Lead Software Engineer at Sports Interactive since October 2011. Prior roles include UI Engineer and R&D Engineer at Agilent Technologies, where Nicolas was responsible for the UI of the EM simulation setup on ADS. Prior to that, Nicolas contributed as a Software Engineer at Asobo Studio, working on notable projects such as FUEL and Toy Story 3, alongside a role at Sumo Digital as an intern programmer focused on game tools and gameplay. Early experience includes internships at Kando Games, programming for a Nintendo DS title, and Airbus France, where digital archiving was conducted. Nicolas holds a Master’s degree in Computer Science from ENSEIRB-MATMECA.

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