Rodrigo Cortes is an experienced Art Director currently working at Sharkmob since January 2017, where responsibilities include overseeing the art direction for an upcoming game. Prior to this role, Rodrigo served as Brand Art Director at Io-Interactive for a brief period and at Massive - A Ubisoft Studio from October 2009 to August 2016, primarily focusing on high-level art direction and branding for "Tom Clancy's The Division." Earlier career highlights include leading a team of 24 artists as Lead Artist on "World in Conflict" at Massive Entertainment, and engaging in various artistic roles, including Lead Animator at Southend Interactive and 3D Artist/Level Designer at Insomnia Software. Rodrigo's educational background includes studies at Sk?nska M?larskolan and SwIT.
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