Dwayne Postulart has a diverse work experience spanning over various roles and industries. Dwayne started their professional journey as an INTERN at AZM in 2004, followed by an Internship at Hoens in 2005. In 2008, Dwayne worked as an Employee at I-guys, providing IT support to customers. Dwayne then joined Avanade as an Intern in 2008. In 2009, Dwayne started working as a Student at NHTV, which lasted until 2013.
After completing their studies, Dwayne joined BriljantNet in 2013 as a 3D Artist for a temporary project. Dwayne moved on to work as a Software Engineer at Motto Communications from 2014 to 2018. In 2014, Dwayne also became a Co-Founder at inLaws Gaming Studio. Most recently, they have been working as a Frontend Developer at Scala since 2018.
Throughout their career, Dwayne has gained experience in software development, 3D modeling, IT support, and project management.
Dwayne Postulart obtained a Bachelor of Engineering (BEng) in Game Architecture and Design with a focus on Indie Game Development from Breda University of Applied Sciences, where they studied from 2009 to 2013. Prior to that, they attended Zuyd Hogeschool | Zuyd University of Applied Sciences from 2005 to 2009 and earned a Bachelor of IT degree with a specialization in Network Infrastructure Design. Their earlier education includes a MBO degree in Information Technology from Leeuwenborgh College, which they completed from 2001 to 2005. Alongside their formal education, Dwayne obtained a Professional Scrum Master I certification from Scrum.org in October 2017.
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