Oleg Baluk is an experienced programmer with a diverse background in game development and software engineering. Since January 2013, Oleg has been working as a Builds Programmer at Saber Interactive, focusing on build scripts and tools. Previous roles include programming at Lokator Studio, where Oleg contributed to independent game development, and as a contributor to the open-source Cocos2D-x project. Oleg's earlier experience includes developing multiple titles in the "My Kingdom for the Princess" series at Nevosoft, serving as a C++ Developer for multiplatform games at Giraffe Entertainment, and working on mobile game ports at Mobile Post Production, Inc. Oleg holds a degree in computer software and automated systems from Saint-Petersburg State University of Aerospace Instrumentation.
Location
St Petersburg, Russian Federation
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