Raghuram Balaji is a Senior Consultant on the Unity3D Enterprise Support Team at Rythmos, where responsibilities include bug fixes, back-ports for the Unity game engine, and authoring automated tests utilizing frameworks like NUnit and UnitTest++. Previous roles at Rythmos include Associate Consultant in both the Unity3D Localization Team and the Unity3D Sustained Engineering group. Prior to Rythmos, Raghuram served as Technical Lead at iCube logics (I) Pvt Ltd, focusing on AR/VR projects for HTC Vive and Google platforms. Additional experience includes positions as Game Programmer at Hungama GameShastra, Agni Interactive, and virtualinfocom, developing gameplay systems and plugins for Unity games across multiple platforms. Raghuram holds a PG Diploma in Game Development from ICAT and a BSc in Computer Science from Aurora Degree & PG College.
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