Hüseyin Topcu has a diverse work experience in the gaming and engineering industry. Hüseyin started their career in 2018 as an intern at RÖNESANS HOLDİNG, where they gained valuable insights into the industry. In 2019, Hüseyin interned at Yıldız Teknik Üniversitesi Hidrolik ve Kıyı Limanı laboratuvarı, further enhancing their skills and knowledge in the field. In 2020, they worked as a Game Producer, demonstrating their ability to manage and oversee game development projects. Hüseyin then joined Rollic in 2021 as a Game Developer, where they contributed to the creation and development of gaming projects. Currently, Hüseyin is working as a Game Developer, starting in May 2023. With their extensive experience and expertise in the gaming industry, Hüseyin is well-equipped to take on new challenges and contribute to the growth of any gaming organization.
Hüseyin Topcu's education history begins in 2013 when they attended Yildiz Technical University. Hüseyin studied Civil Engineering and received a Bachelor of Applied Science (BASc) degree in 2019. In 2017 to 2018, they also attended Vysoká Å¡kola technická a ekonomická v ÄŒeských BudÄ›jovicÃch, where they pursued studies in Business Administration and Management, General, however, no degree was specified.
In addition to their formal education, Hüseyin Topcu has obtained several certifications. In April 2021, they completed the Developer Ecosystem Programs from Refik Anadol. In August 2020, they completed the Unity C# | Sıfırdan 2D & 3D Oyun Geliştirme certification from Udemy. Furthermore, in March 2020, they completed the Realistic Character Modeling For Game In Maya and Zbrush certification, also from Udemy. It's worth noting that they have a certification titled Unity Machine Learning Agents, although no specific details regarding the completion date or institution were provided.
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