Kristian Vuorinen has a vast experience in the video game industry, having worked at companies such as Remedy Entertainment Plc, Housemarque, Recoil Games, and Frozenbyte Oy. In their roles, Kristian has been involved in projects such as Control 2, Alan Wake 2, Returnal, Stormdivers, Alienation, Earth No More, Rochard, Trine, Shadowgrounds Survivor, and Shadowgrounds. Throughout their career, Kristian has held positions such as Principal Game Designer, Lead Designer, Lead Game Designer, Design Consultant, and Lead Level Designer, showcasing their expertise in player character design, camera systems, controls, and core systems in various video game titles.
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