Benoit Stordeur is a seasoned Lead Character Artist at QUANTIC DREAM since November 2010, currently contributing to the project Star Wars Eclipse. Previously, Benoit served as an Associate Lead Character Artist on Detroit for PlayStation 4 and as a 3D Character Artist on Beyond: Two Souls for PlayStation 3. Prior experience includes a role as a 3D Environment Artist at Ubisoft, where Benoit worked on Ghost Recon: Future Soldier, and positions at F4 Group and Monte Cristo as a 3D Environment & Character Artist. Benoit began as a Computer Artist at AG Interactive, focusing on 2D illustrations and 3D animations for mobile content. Benoit holds a State official level II Diploma (Bac+4) in 3D Animation Project Direction from ISART DIGITAL Paris and has additional training from Atelier Hourdé.
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