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Product Madness

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Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-gu... Read more

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Employees

501-1,000

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Yoav Ecker
President & Managing Director

Yoav Ecker

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Hayley Corcoran (Assoc. CIPD)
Senior Director - People And Culture Business Partner
Garsin C.
Director - Commercial Finance
Varun Mathure
Vice President - Marketing, Customer Experience And Art
Michael Leznik
VP Of Data Science Product Madness & Pixel United
Matthieu Labbat (Matt)
SVP Games, Head Of Product Madness
Marc-Olivier Polycar
VP Of Products
Inga Narmontaite Bsc Msc
Director Of Tech Production
Lewis Tucker
Director Of Central Operational Platforms And Services
Anneke Loubser
Senior Director, P&c Business Partner
Tamara Li
Director Of Data Science
Tim Slatford
Head Of Game
Brandon Rose
Head Of Games
Haim Tutelman
New Games Product Director
Michael Sjöberg
Vice President Of Technology & Analytics
Matthew Hewson
Director Of IT Operations
Georgy Padalko
Technical Director
Karl H.
Senior Technical Director
Sylvain Archambault
Senior Technical Director
Philip Georgiev
Head Of Research And Development
Michelle Prime
Director Of Financial Planning And Analysis
Iqbal Hossain
Director Of Financial Reporting And BI
Jesus Bosch Ayguade Gamescom
General Manager (spain)
Leanne Gilbert
Operations Manager
Daniel M.
Finance Business Partner