César Picart

Senior Quest Designer at Playground Games

César Picart is an accomplished game designer with significant experience in quest and level design across various companies in the gaming industry. Currently serving as a Quest Designer at Playground Games since June 2022, César has previously worked at BIG BAD WOLF STUDIO and Magic Design Studios, where notable contributions included designing levels for the acclaimed game Unruly Heroes and integrating visual assets and animations. Early career roles included positions at Ubisoft Paris Mobile, Fishing Cactus, NaturalPad, and Play Research Lab, where César focused on game mechanics, user experience, and playtesting protocols. César holds a Master’s degree in Management & Game Design from Supinfogame Rubika, obtained in 2017.

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