Maxim Shnirman is an experienced software engineer with a diverse background in mobile and software development, particularly in iOS and macOS platforms. Currently serving as a Staff Software Engineer at Pendo.io since November 2019, Maxim specializes in iOS SDK development, focusing on maintenance, bug fixes, and feature development within a self-managed, Agile environment. Previous roles include Senior Software Developer at WatchDox Inc., where Maxim designed and developed software for both macOS and iOS, and Mobile Application Developer positions at One two three mobile and AreYouIn, developing user-centric applications. Maxim's extensive experience spans back to Plarium as a mobile game developer and a technical program manager, where significant contributions involved the creation of a 3D game engine and team coordination. Maxim holds a B.Sc. in Computer Science from Holon Institute of Technology and previously studied Electrical and Electronics Engineering at Afeka College of Engineering.
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