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Kristoffer Sjöö

Senior Game Programmer at Paradox Interactive

Kristoffer Sjöö has extensive work experience in the gaming industry, with a focus on machine learning and artificial intelligence. Kristoffer is currently working as a Senior Game Programmer at Paradox Interactive, where they are part of the research initiative SEED by Electronic Arts. In this role, they explore the potential of machine learning in game development, specifically in game content creation and AI.

Prior to joining Paradox Interactive, Sjöö worked at SEED as a Software Engineer from 2016 to 2021. During this time, they gained experience in software development for gaming projects.

Before their time at SEED, Sjöö worked at DICE (EA Digital Illusions CE AB) as a Software Engineer from 2012 to 2016. In this role, they focused on AI programming, gameplay programming, and workflow creation and maintenance for game content creators.

Before entering the gaming industry, Sjöö worked as a Researcher at KTH from 2011 to 2012, leading the integration effort for a final year robotic demonstrator project. Kristoffer also worked as a Ph.D. student at KTH from 2007 to 2011.

Sjöö began their career at AGEIA Technologies as a Software Engineer from 2005 to 2007.

Overall, Kristoffer Sjöö has a strong background in software development and a specific expertise in machine learning and AI in the gaming industry.

Kristoffer Sjöö completed their education with a Master of Science (MSc) degree in Applied Physics and Electrical Engineering from Linköping University, where they studied from 1998 to 2005. Kristoffer then pursued a higher level of education and obtained a Doctor of Philosophy (Ph.D.) degree in Computer Science from KTH Royal Institute of Technology, where they studied from 2007 to 2011.

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