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John Petropoulos

VR Content Developer at ORamaVR

John Petropoulos recently finished his studies at the Computer Science Department at the University of Crete. He is mostly interested in creating games and in general graphics development. In his bachelor thesis, he explored and developed Cutting, Tearing, and Drilling of rigged 3D models inside the Unity engine. He is currently working as a software engineer contributing mainly to Unity projects.

Location

Irákleion, Greece

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