Arnaldo Castro has a strong background in game development and technology solutions. Arnaldo began their career as a Game Developer at Comtacti in 2010, where they gained valuable experience before moving on to MediaMonks in 2011. At MediaMonks, they developed games for mobile platforms using Unity, C#, and Javascript, and worked with version control tools such as SVN. In 2013, they joined Hive Digital Media as a Game Developer, where they focused on developing games for mobile and web platforms using Unity and C#. Arnaldo also gained experience with Artificial Intelligence using a Finite State Machine. In 2014, they joined Sinergia Studios as a Game Developer, where they developed games for mobile and web platforms using Unity and C#. Arnaldo also gained experience with porting games to different platforms and integrating payment methods. In 2016, they joined OLOS TECNOLOGIA E SISTEMAS as a Senior Developer and OWI Tech Lead, where they were responsible for providing technical solutions for projects and ensuring the quality of delivery.
Arnaldo Castro's education history is as follows:
In 2006 to 2007, Arnaldo attended Star Bit Informática in São Bernardo do Campo, where they pursued a Computer Course Vocational in Information Technology. From 2007 to 2008, they studied at Etec Lauro Gomes and obtained a Technician's degree in Information Technology. In 2009 to 2011, Arnaldo attended PontifÃcia Universidade Católica de São Paulo and obtained a Technologist's degree in Digital Games.
In terms of additional certifications, Arnaldo completed several courses from Alura. In 2021, they completed the "Unity parte 1: Criação de um jogo de sobrevivência à zumbis para Web" course. In 2022, they obtained certifications in "Dart: criando e manipulando variáveis e listas," "Flutter: criando um app," "Agilidade: promovendo a transformação ágil," "Design Sprint 2.0: Crie produtos digitais rapidamente," "Design Thinking: Viabilizando soluções," "Fundamentos de Agilidade: seus primeiros passos para a transformação ágil," "Unity parte 2: Iluminação, interface e boas práticas," and "Unity parte 3: Criando um chefão e refinando o jogo." In 2023, Arnaldo obtained certifications in "Unity 2D parte 1: criando um jogo 2D," "Unity 2D parte 2: adicionando efeitos visuais ao seu jogo," and "Unity parte 4: Chefão, partÃculas e menu."
Overall, Arnaldo Castro has a diverse educational background with a focus on digital games, information technology, and various Alura certifications.
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