Simon Smith is an experienced game designer and educator currently serving as a World Builder at Obsidian Entertainment since June 2023. Simon has been involved in academia as an Adjunct Instructor and Peer Coach at ArtCenter College of Design since February 2020, providing mentorship in areas such as scripting, level design, and team management. Additionally, Simon coordinates teams and offers guidance during the college's bi-annual game jams. Previous experiences include a Game Design Internship at 100 League, focusing on VR gameplay content, a Technical Design Internship at Weird Woods leading the Kitchen Kauldron project, and a Game Design Internship at Coin Crew Games, where Simon collaborated on gameplay systems. Simon holds a degree in Entertainment Design, specializing in Game Design from ArtCenter College of Design, earned in 2023.
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