Martin H. has worked as a Software Engineer, Game Programming Teacher, Native Developer, Developer, and Programmer. Martin began their career in 2006 at Massive Entertainment, where they worked as a Software Engineer. In 2008, they moved to TAT AB, where they worked as a Software Engineer. In 2009, they returned to The Game Assembly / Hermods AB, where they worked as a Game Programming Teacher. In 2013, they joined Mobenga as a Native Developer. In 2016, they moved to Tactel AB, where they worked as a Developer. In 2020, they joined Hypergene AB, where they worked as a Programmer. In 2021, they joined Neural DSP Technologies, where they are currently working as a Programmer.
Martin H. completed a KY in Game Programming from Systemutveckling med inriktning mot Upplevelseindustrin between 2004 and 2006.
Sign up to view 0 direct reports
Get started