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Matthew Reeves

Advanced Software Engineer at Monolith Productions

Matthew Reeves is an accomplished Advanced Software Engineer at Monolith Productions (WB Games) since January 2009, where significant contributions include enhancing the model and facial animation pipelines for higher fidelity in a multithreaded environment. Prior to this role, Matthew served as a Senior Programmer at both Monolith Productions and Pandemic Studios, where key projects included shipping titles like Mercenaries 2 and Lord of the Rings: Conquest. Additional experience encompasses programming roles at Katerra, Inc., Miacomet, Inc., and Open Solutions Inc., with a strong foundation in system development, animation, and data conversion. Matthew holds an educational background from the University of Illinois Urbana-Champaign.

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