Richard grew up making games for the Commodore 64, and he got his first game job with his college roommate at Paradigm Entertainment working on PilotWings 64, a launch title for the Nintendo 64. He worked on core tech before becoming the Lead Engineer on Beetle Adventure Racing. Richard was one of the Lead Engineers on EverQuest 2 at Sony Online before joining Infinity Ward to help take the Call of Duty franchise to the next level. He went on to become the Technical Director at Respawn Entertainment for the Titanfall franchise and Apex Legends. After 16 years building some of the most successful FPS games, Richard is excited to bring that experience to new genres with Methodical.
Sign up to view 0 direct reports
Get started