Pablo Manresa Molina has worked in the animation industry since 2016. In 2016, they worked as an Architect in Practice at San Juan Arquitectura. In 2017, they worked as a 3D Character Animator at Tessera Studios and as an Intern in the Crowds Department at Ilion Animation Studios. In 2018, they worked as a 3D Animator at The SPA Studios (Sergio Pablos Animation). Since 2019, they have been working as a Cinematic Animator and a Cinematic Animator at Metroid Dread at MercurySteam.
Pablo Manresa Molina attended Universidad Europea from 2011 to 2016, where they received a degree in Arquitectura. From 2016 to 2017, they attended U-tad, where they earned a Master of Arts (M.A.) in Animación, tecnologÃa interactiva, gráficos en vÃdeo y efectos especiales. In 2018 and 2019, they attended Animum Creativity Advanced School, where they completed a Curso en rigging avanzado de personajes 3D.
Sign up to view 0 direct reports
Get started