Stephen Hawes is an accomplished Technical Art Director at Massive Entertainment - A Ubisoft Studio, with over 16 years of experience in the gaming industry. Notable contributions include technical leadership on Tom Clancy's The Division, overseeing a team of technical artists and validators while ensuring high-quality asset production and efficient workflows. Previous roles include Senior Level Artist for Farcry 3 and various artistic positions at Kuju Entertainment, where Stephen excelled in environment art and asset optimization for multiple game titles. Stephen's self-taught expertise encompasses a wide range of technical and artistic skills essential for developing immersive gaming experiences.
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