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Sebastien Froncek

Unreal Technical Art Director at M2 Animation

Sebastien Froncek has extensive work experience in the gaming industry, with a strong focus on art and technical art direction. Sebastien is currently working as the Unreal Technical Art Director at M2 Animation since December 2021.

Prior to this, Sebastien worked as the Game Art Manager at RingZero Game Studio Ltd. from October 2019 to December 2021.

Sebastien's longest tenure was at 12CrazyDogs Studio, where they held the roles of Game Art Manager and Technical Art Director from September 2007 to July 2019. During this time, they managed art teams and provided technical art direction for outsourced projects from renowned developers such as Epic Games, Disney, Giants Software, Lofi Games, Neopica, and Wargaming. Sebastien worked on notable titles like Robo Recall, Tron Legacy, Farming Simulator, Kenshi, World of Tanks, Ratatouille, and Futsal Mania, along with other confidential projects.

Sebastien also gained experience at Ubisoft Montreal as a Senior 3D Environment Artist and Technical Artist from March 2004 to May 2007. Sebastien briefly worked as a 3D Environment Artist at Ubisoft Paris Studio from November 2003 to January 2004 and at Team Chman from August 2003 to October 2003.

Furthermore, Sebastien embarked on a trip to Asia, specifically India, Cambodia, and Thailand, from July 2002 to June 2003.

Sebastien started their career at Kalisto Entertainment as a Lead 3D Artist, 3D Environment Artist, and Rendering Artist in the Cinematics department from February 1998 to April 2002. Prior to that, they worked as a 3D Environment Artist at Arc Images from October 1997 to January 1998 and at Microids as a 3D Environment Artist and Rendering Artist from July 1997 to October 1997.

Sebastien Froncek attended RUBIKA (SupInfoCom) from 1994 to 1997, a Digital Art School located in Valenciennes, France. No specific degree information was provided.

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