Jeremy Kopman has had a successful career in the gaming industry, working in various roles such as Lead Quest Designer, Lead Level Designer, and Lead Content Designer for notable titles like Clockwork Revolution, Wasteland 3, and Torment: Tides of Numenera. With experience in companies like Disney Interactive, Alelo, Playdom, and Activision, Jeremy has showcased strong skills in game design, scripting, level design, and production coordination. With a degree in Cinema-Television from the University of Southern California, Jeremy has also excelled in creative development and pitching game concepts to executives.
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