Nicolas Ramiro Cotallo is a highly skilled Senior VFX Artist at Invoke Studios, specializing in VFX for Dungeons & Dragons: Dark Alliance, both for gameplay and pre-rendered cinematics, and working on an unannounced project utilizing Houdini and Niagara within Unreal Engine 4 and 5. With previous experience as a Houdini FX Artist at Scanline VFX and Rodeo FX, as well as a Houdini Tutor at ANIMUM Creativity Advanced School, Cotallo has demonstrated expertise in correcting student work and refining their techniques. Additional experience includes roles at MPC as an FX TD, Pleid as a Houdini FX TD, and El Ranchito as a CG Generalist intern. Cotallo holds a SideFX Official Houdini Master's Degree from CICE and continues education in Hard Surface Modeling at Gnomon, complemented by a Higher National Diploma in 3D Animation and Game Development from CEV.
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